求WOW战士副手武器(单)和盾切换宏
武器相关
Bag:物品存放背包编号
Slot:物品存放格子编号
MainhandBag:备用主手武器存放背包编号
MainhandBagSlot:备用主手武器存放格子编号
OffhandBag:备用副手武器存放背包编号
OffhandBagSlot:备用副手武器存放格子编号
TwohandsBag:备用双手武器存放背包编号
TwohandsBagSlot:备用双手武器存放格子编号
4.A 对主手武器或双手武器使用砺石
/script UseContainerItem (Bag,Slot)
/script PickupInventoryItem (16)
4.B 更换备用主手武器或双手武器
/script UseContainerItem (Bag,Slot)
/script PickupInventoryItem (16)
副手的对应宏,将16换为17即可。
4.C 切换主手武器和副手武器
/script PickupInventoryItem(16);PickupInventoryItem(17)
盗贼可以用这个宏来互换手中的剑与匕首。
4.D 双手武器 -> (主手武器+副手物品)
/script PickupContainerItem(MainhandBag, MainhandBagSlot)
/script PickupInventoryItem(16)
/script PickupContainerItem(TwohandsBag, TwohandsBagSlot)
/script PickupContainerItem(OffhandBag, OffhandBagSlot)
/script PickupInventoryItem(17)
(主手武器+副手物品) -> 双手武器
/script PickupInventoryItem(17)
/script PickupContainerItem(OffhandBag, OffhandBagSlot)
/script PickupContainerItem(TwohandsBag, TwohandsBagSlot)
/script PickupInventoryItem(16)
/script PickupContainerItem(MainhandBag, MainhandBagSlot)
副手物品可以是盾牌、副手武器、副手装备品。注意以上几个宏使用之时,鼠标上不要拖有物品,否则会出错。如要避免,可以使用CursorHasItem()来进行预判断。参看下面的几个宏:
4.E(主手武器+副手物品)<-> (单手武器+副手物品)
/script if ( not CursorHasItem() then PickupContainerItem(mainhandBag, mainhandBagSlot); PickupInventoryItem(16); PickupContainerItem(mainhandBag, mainhandBagSlot); PickupContainerItem(offhandBag, offhandBagSlot); PickupInventoryItem(17); PickupContainerItem(offhandBag, offhandBagSlot); end
4.F 单主手武器或双手武器 -> (主手武器+副手物品)
/script if ( not CursorHasItem() then PickupContainerItem(mainhandBag, mainhandBagSlot); PickupInventoryItem(16); PickupContainerItem(mainhandBag, mainhandBagSlot); PickupContainerItem(offhandBag, offhandBagSlot); PickupInventoryItem(17); if ( CursorHasItem() then PickupContainerItem(offhandBag, offhandBagSlot); end end
(主手武器+副手物品)-> 单主手武器或双手武器
/script if ( not CursorHasItem() then PickupInventoryItem(17); if ( CursorHasItem() then PickupContainerItem(offhandBag, offhandBagSlot); end PickupContainerItem(mainhandBag, mainhandBagSlot); PickupInventoryItem(16); PickupContainerItem(mainhandBag, mainhandBagSlot); end
4.G 更换备用主手武器
/script if ( not CursorHasItem() then PickupContainerItem(mainhandBag, mainhandBagSlot); PickupInventoryItem(16); PickupContainerItem(mainhandBag, mainhandBagSlot); end