求《小朋友齐打交火影版2.4》鸣人仙人模式和六道佩恩人物包的使用方法.

鸣人没有仙人模式

小朋友是没有秘籍的要靠你自己去弄六道佩恩人物等等:我告诉你,你在打开小朋友的时候不要开,按右键点里面的属性再按查找目标,再点data的文件再点data的记事本,在记事本里面全删把下面的复制

<object>

id: 50 type: 0 file: chars\pein.dat

id: 52 type: 0 file: chars\kyubi.dat

id: 38 type: 0 file: chars\sasuke_cs2.dat

id: 58 type: 0 file: chars\deidara_bird.dat

id: 51 type: 0 file: chars\sasori.dat

id: 56 type: 0 file: chars\reaper.dat

id: 57 type: 0 file: chars\nckakuzu.dat

id: 39 type: 0 file: chars\sand_creature.dat

id: 37 type: 0 file: chars\jiroubou.dat

id: 36 type: 0 file: chars\tayuya.dat

id: 35 type: 0 file: chars\sakon.dat

id: 34 type: 0 file: chars\kidomaru.dat

id: 33 type: 0 file: chars\naruto_clone.dat

id: 55 type: 0 file: chars\puppet_sasori.dat

id: 32 type: 0 file: chars\hunter.dat

id: 31 type: 0 file: chars\sound_nin2.dat

id: 30 type: 0 file: chars\sound_nin.dat

id: 2 type: 0 file: chars\naruto.dat

id: 1 type: 0 file: chars\sakura.dat

id: 3 type: 0 file: chars\kakashi.dat

id: 4 type: 0 file: chars\sai.dat

id: 11 type: 0 file: chars\sasuke.dat

id: 13 type: 0 file: chars\yamato.dat

id: 16 type: 0 file: chars\gaara.dat

id: 7 type: 0 file: chars\rock_lee.dat

id: 18 type: 0 file: chars\neji.dat

id: 22 type: 0 file: chars\shikamaru.dat

id: 19 type: 0 file: chars\tenten.dat

id: 12 type: 0 file: chars\kiba.dat

id: 5 type: 0 file: chars\shino.dat

id: 8 type: 0 file: chars\chiyo.dat

id: 14 type: 0 file: chars\kankuro.dat

id: 15 type: 0 file: chars\temari.dat

id: 6 type: 0 file: chars\Hsasori.dat

id: 17 type: 0 file: chars\kisame.dat

id: 9 type: 0 file: chars\itachi.dat

id: 10 type: 0 file: chars\deidara.dat

id: 24 type: 0 file: chars\hidan.dat

id: 25 type: 0 file: chars\kakuzu.dat

id: 23 type: 0 file: chars\kabuto.dat

id: 20 type: 0 file: chars\orochimaru.dat

id: 21 type: 0 file: chars\jiraiya.dat

id: 100 type: 4 file: chars\weapon6.dat #heal_scroll

id: 101 type: 4 file: chars\weapon2.dat #ex_tag

id: 120 type: 1 file: chars\weapon4.dat #kunai

id: 121 type: 4 file: chars\weapon5.dat #shuriken

id: 122 type: 6 file: chars\weapon3.dat #healing

id: 150 type: 2 file: chars\weapon1.dat #stone

id: 151 type: 2 file: chars\log.dat #log

id: 123 type: 6 file: chars\weapon8.dat #beer

id: 124 type: 4 file: chars\weapon9.dat #<

id: 217 type: 2 file: chars\weapon10.dat #louis_armour

id: 218 type: 2 file: chars\weapon11.dat #louis_armour

id: 300 type: 5 file: chars\criminal.dat #criminal

id: 230 type: 3 file: chars\karasu.dat #karasu

id: 500 type: 1 file: chars\heart.dat #heart1

id: 501 type: 1 file: chars\heart2.dat #heart2

id: 502 type: 1 file: chars\heart3.dat #heart3

id: 503 type: 1 file: chars\blood.dat #blood1

id: 504 type: 1 file: chars\blood2.dat #blood2

id: 505 type: 1 file: chars\blood3.dat #blood3

id: 506 type: 1 file: chars\heart0.dat #heartuseless

id: 60 type: 0 file: chars\bacon.dat

id: 61 type: 0 file: chars\speedy.dat

id: 62 type: 0 file: chars\smiter.dat

id: 63 type: 0 file: chars\jkhg.dat

id: 64 type: 0 file: chars\spike.dat

id: 65 type: 0 file: chars\badboy.dat

id: 66 type: 0 file: chars\brrrrr.dat

id: 67 type: 0 file: chars\Jiroubou.dat

id: 68 type: 0 file: chars\Tayuya.dat

id: 69 type: 0 file: chars\Sakon.dat

id: 70 type: 0 file: chars\Kidomaru.dat

id: 71 type: 0 file: chars\Pein.dat

id: 200 type: 3 file: chars\sakura_ball.dat

id: 201 type: 3 file: chars\death.dat

id: 203 type: 3 file: chars\charge.dat

id: 204 type: 3 file: chars\wind.dat

id: 205 type: 3 file: chars\poison.dat

id: 206 type: 3 file: chars\clay_bird2.dat

id: 207 type: 3 file: chars\ink.dat

id: 208 type: 3 file: chars\sword.dat

id: 209 type: 3 file: chars\area.dat

id: 210 type: 3 file: chars\katon_ball.dat

id: 211 type: 3 file: chars\firen_flame.dat

id: 212 type: 3 file: chars\freeze_column.dat

id: 213 type: 3 file: chars\puppet.dat

id: 214 type: 3 file: chars\flash.dat

id: 215 type: 3 file: chars\frog.dat

id: 216 type: 3 file: chars\doggy.dat

id: 219 type: 3 file: chars\jan_chaseh.dat

id: 220 type: 3 file: chars\crow_2.dat

id: 221 type: 3 file: chars\big_boom.dat

id: 222 type: 3 file: chars\ironsand.dat

id: 223 type: 3 file: chars\mega_ex.dat

id: 224 type: 3 file: chars\snake.dat

id: 225 type: 3 file: chars\clay_bird.dat

id: 226 type: 3 file: chars\coffin.dat

id: 228 type: 3 file: chars\bugs.dat

id: 229 type: 3 file: chars\rasenshuriken.dat

id: 231 type: 3 file: chars\sanshouo.dat

id: 235 type: 3 file: chars\criminal2.dat #criminal2

id: 401 type: 3 file: chars\summon.dat

id: 400 type: 3 file: chars\dragon.dat

id: 417 type: 3 file: chars\tree.dat

id: 407 type: 3 file: chars\clay_worm.dat

id: 408 type: 3 file: chars\katon_big.dat

id: 410 type: 3 file: chars\sand_shield.dat

id: 411 type: 3 file: chars\sand.dat

id: 412 type: 3 file: chars\sand_2.dat

id: 413 type: 3 file: chars\sand_blast.dat

id: 416 type: 3 file: chars\water.dat

id: 418 type: 3 file: chars\mother_puppet.dat

id: 419 type: 3 file: chars\chiyo_kunais.dat

id: 420 type: 3 file: chars\father_puppet.dat

id: 421 type: 3 file: chars\bugs2.dat

id: 422 type: 4 file: chars\ex_ball.dat #exball

id: 433 type: 3 file: chars\itachi_kunai.dat

id: 434 type: 1 file: chars\rasengan_ball.dat #rasengan

id: 435 type: 3 file: chars\drunken.dat

id: 436 type: 3 file: chars\wave.dat

id: 437 type: 1 file: chars\chakra.dat

id: 438 type: 3 file: chars\spider.dat

id: 439 type: 3 file: chars\monster.dat

id: 440 type: 3 file: chars\chidori.dat

id: 441 type: 3 file: chars\wood.dat

id: 442 type: 1 file: chars\gate.dat

id: 444 type: 1 file: chars\byakugan.dat #byakugan

id: 445 type: 1 file: chars\shield.dat

id: 446 type: 3 file: chars\4TK_ball.dat

id: 447 type: 1 file: chars\die.dat

id: 448 type: 1 file: chars\flash_weap.dat

id: 449 type: 1 file: chars\jiroubou_rock.dat

id: 450 type: 3 file: chars\air_creature.dat

id: 507 type: 1 file: chars\air_creature_die.dat

id: 451 type: 3 file: chars\thunder_creature.dat

id: 452 type: 3 file: chars\fire_creature.dat

id: 453 type: 3 file: chars\earth_creature.dat

id: 462 type: 3 file: chars\shadow.dat

id: 499 type: 3 file: chars\nckakuzuarm.dat

id: 510 type: 3 file: chars\100_puppets.dat

id: 511 type: 3 file: chars\100_puppets_b.dat

id: 512 type: 3 file: chars\100_puppets_c.dat

id: 513 type: 3 file: chars\lee_counter.dat

id: 514 type: 3 file: chars\katon_kakuzu.dat

id: 515 type: 4 file: chars\needle.dat #needle

id: 516 type: 3 file: chars\mirror.dat

id: 998 type: 5 file: data\etc.dat

id: 999 type: 5 file: data\broken_weapon.dat

<object_end>

<file_editing>

data\nothing.txt

<file_editing_end>

<background>

id: 0 file: bg\sys\District\bg.dat

id: 1 file: bg\sys\SandCountry\bg.dat

id: 4 file: bg\sys\Cave\bg.dat

id: 2 file: bg\sys\Deep\bg.dat

id: 3 file: bg\sys\Hideout\bg.dat

id: 5 file: bg\sys\Rain\bg.dat

id: 6 file: bg\sys\SnowCountry\bg.dat

id: 7 file: bg\sys\River\bg.dat

id: 8 file: bg\sys\Forest\bg.dat

id: 9 file: bg\sys\Arena\bg.dat

id: 10 file: bg\sys\RamenPlace\bg.dat

id: 11 file: bg\sys\Springs\bg.dat

id: 12 file: bg\sys\Academy\bg.dat

id: 13 file: bg\sys\CastleRoof\bg.dat

id: 14 file: bg\sys\Valley\bg.dat

id: 15 file: bg\sys\Grassland\bg.dat

id: 16 file: bg\sys\Path\bg.dat

<background_end>