寻求国际女性MG准则的完善
通过修改客户端
完美世界国际版\元素\用户数据\字符
ini文件可以到达~
Character71.ini修改了女性羽灵形象的默认配置。
Character70.ini修改了男性羽灵形象的默认配置。
Character00.ini修改男武将形象的默认配置。
Character10.ini修改男法师图像的默认配置。
Character01.ini修改女武将形象默认配置。
Character11.ini修改女巫形象的默认配置。
Character61.ini修改了雌羽芒图像的默认配置。
Character60.ini修改男性羽芒图像的默认配置。
(妖兽省略为:character40.ini兽character41.ini妖)
3 parts]= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =
ScaleUp = 136这个区域可能是字符的初始数据。
scaleMiddle = 128
比例缩小= 118
也可能是限定值。
[BlendFace]
idFaceShape1 = 23
idFaceShape2 = 23
blendface shape = 50 = = = = = = = = = = = = = = = = = = = = = = = = = =
[脸] = = = = = = = = = =脸
scaleFaceH = 123
Scalefacev = 133 = = = = = (HV值决定脸的大小)
Idfacetex = 5 = = =(面码)
[Faling] = = = = = =(不知道是什么)
idFalingSkin = 434
idFalingTex = 436
[额头] = = = = = = = = = =金额
offset front head h = 137
offset fronthead v = 128
offsetforheadz = 128 = = =(HVZ值决定金额的位置)
rotateForehead = 128
秤额= 128 = = = =(金额)
[横纲] = = = = = = =颧骨
offsetYokeBoneH = 128
offsetYokeBoneV = 131
offsetyokebonez = 128 = = =(HVz值决定颧骨位置)
rotateYokeBone = 128
ScaleYokeBone = 128 ==== =(颧骨大小)
[脸颊] = = = = = = = =脸颊
offsetchekh = 126
offsetchekv = 123
offsetchekz = 124 = = =(HVz值决定脸颊的位置)
scale check = 126 = = = = = = =(脸颊大小)
[连锁] = = = = =连锁
offsetChainV = 124
偏移量Chainz = 128 = =(Vz的值决定了链条的位置)。
rotateChain = 128
ScaleChainH = 64 ===== =(链大小)
[下巴] = = = = =下巴
offsetJawH = 144
offsetJawV = 136
Offsetjawz = 128 = = = (HVz值决定了颚的位置)
scaleJawSpecial = 128
ScaleJawH = 104 ==== =(额头的宽度)
ScaleJawV = 126 ==== =(颚的长度)
[眼睛] = = = = = = =眼睛
IdEyeBaseTex = 257 ===(眼码)
Ideyehightex = 569 = = =(眼睑代码)
Ideyeballtex = 9 = = =(眼球码)
IdEyeShape = 36 ===(眼码)
scaleEyeH = 108
Scaleeyev = 2200 = = (HV值决定眼睛大小)
Rotateeye = 85 = = =(眼睛)
offsetEyeH = 0
offsetEyeV = 0
偏移眼睛= 0 = = = = (HVZ决定眼睛位置)
scale眼球= 0
ScaleEyeH2 = 0 ===(是否开单双眼进行修改)
0是闭区,1是开区单,2是开区双。
scaleEyeV2 = 0
rotateEye2 = 0
offsetEyeH2 = 0
offsetEyeV2 = 0
offseteyeZ2 = 0
scaleEyeBall2 = 0
[眉毛] = = = = = = =眉毛
IdBrowTex = 7 ===(眉码)
idBrowShape = 0
ScaleBrowH = 0 ===(眉毛粗细)
Scalebrowv = 0 = = =(眉毛粗细)
Rotatebrow = 0 = = =(眉毛范围)
offsetBrowH = 0
offsetBrowV = 0
Offsetbrowz = 0 = = = (HVz值决定眉毛位置)
ScaleBrowH2 = 0(是否打开单双眉进行修改)
(0表示不开取1表示开取单,2表示开取双)
scaleBrowV2 = 0
rotateBrow2 = 0
offsetBrowH2 = 0
offsetBrowV2 = 0
offsetBrowZ2 = 0
[鼻子] = = = = = = =鼻子
Idno setex = 2 = = =(鼻码)
idnosettipshape = 16 = = = =(鼻型代码)
scaleNoseTipH = 133
scaleNoseTipV = 149
ScaleNoseTipZ = 128 (HVZ值决定鼻子大小)
OffsetNoseTipV = 135 ===(机头位置)
IdNoseBridgeShape = 15 ==(鼻梁代码)
Scalebridtiph = 128 = =(桥梁尺寸)
OffsetBridgeTipZ = 76 ===(桥位置)
[嘴] = = = = = = =嘴
IdMouthUpLipLine = 89 === =(上唇代码)
IdMouthMidLipLine = 86===(接缝代码)
Idmouthdownline = 0 = = =(下唇代码)
ThickUpLip = 10 ===(上唇厚度)
ThickDownLip = 0 ===(下唇厚度)
ScaleMouthH = 0 ===== =(嘴的大小)
OffsetMouthV = 10 ==== =(嘴唇位置)
OffsetMouth = 0 = = =(嘴唇位置)
IdMouthTex = 0 ===(口码)
offsetcornerouthtspecial = 10 = = = =嘴巴左右倾斜。
Scalemouthh2 = 74 = = =(嘴部位置)
offsetcornerofoutspecial 2 = 0 = = = =嘴巴左右倾斜。
[耳朵] = = = = = = = = =耳朵
IdEarShape = 22 ===(耳形码)
ScaleEar = 125 === =(耳朵大小)
OffsetEarV = 147 ===(耳朵位置)
[头发] = = = = = = = =头发
IdHairModel = 279 ===== =发型